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1. No longer closed, but not quite open? - in General Discussions [original thread]
Captain Longhorn wrote: When is a beta neither open nor closed? When its ajar. =_=!! I see what you did there!!
- by Ray seveN - at 2012.10.01 18:43:00
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2. T minus 1 hour until the 1 million SP and ISK event - in General Discussions [original thread]
I', ready :D
- by Ray seveN - at 2012.07.28 19:45:00
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3. Beware DS3 users - in General Discussions [original thread]
ReGnUm DEl wrote: Ray seveN wrote: ReGnUm DEl wrote: Tony Calif wrote: Are you going to ask for your money back when I still kill you? I think you should. Snipers will be good, but shields and no instagib = DS3wiggle wobble ftw. LO...
- by Ray seveN - at 2012.07.24 20:01:00
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4. It's Nerf or Nothing - in General Discussions [original thread]
can you nerf the ground also? I feel that they do too much damage when I dont turn on my inertia dampener. I mean it doesnt even need to put on damage mods to kill me :(
- by Ray seveN - at 2012.07.24 20:00:00
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5. Beware DS3 users - in General Discussions [original thread]
ReGnUm DEl wrote: Tony Calif wrote: Are you going to ask for your money back when I still kill you? I think you should. Snipers will be good, but shields and no instagib = DS3wiggle wobble ftw. LOL brahhhhhhhhh, I do not assume I am invi...
- by Ray seveN - at 2012.07.24 19:57:00
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6. Introduction of Orbital Bombardment - in General Discussions [original thread]
Longshot Ravenwood wrote: Can't wait to see one of those "lockout spawn camps" broken by one of these. Its the only way to be sure
- by Ray seveN - at 2012.07.17 21:23:00
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7. What will you be spending your million points on? - in General Discussions [original thread]
Passive skills, maybe mass driver prof. 5 :P these skills are getting expensive
- by Ray seveN - at 2012.07.17 21:21:00
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8. 2 more days.......unless - in General Discussions [original thread]
EnglishSnake wrote: Vetis Cato wrote: kiss ass much? If it gives an extra day its worth it You are correct sir!!
- by Ray seveN - at 2012.07.17 21:20:00
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9. next patch? - in General Discussions [original thread]
I really want a laser rifle next patch :(
- by Ray seveN - at 2012.07.17 21:10:00
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10. Introduction of Orbital Bombardment - in General Discussions [original thread]
wouldn't suprise me if they tested orbital bombardment on a random match just to see what would happen
- by Ray seveN - at 2012.07.17 21:08:00
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11. Add Master Chief aka John 514 - in General Discussions [original thread]
I would like a space pop star reminding us that public suicide is not allowed on war barges :D
- by Ray seveN - at 2012.07.17 21:03:00
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12. The knife needs to be 1HK - in General Discussions [original thread]
Crimson MoonV wrote: I don't understand what people have against the knife. Its so much more personal and romantic to kill someone with a knife then it is to shoot them. Its odd to see someone have so much satisfaction in killing some one ...
- by Ray seveN - at 2012.07.17 20:55:00
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13. The knife needs to be 1HK - in General Discussions [original thread]
FrierTheChosenOne wrote: Crimson MoonV wrote: amarrian victorian wrote: melee attacks should be removed from the game anyways. COD knifing used to be hard to do and a big deal, but now its a joke and as you move through 100 bullets to do ...
- by Ray seveN - at 2012.07.17 20:54:00
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14. The knife needs to be 1HK - in General Discussions [original thread]
Icy Tiger wrote: Iron Wolf Saber wrote: How about we work on how knifing works instead of the clumbersome system is. Also you negate the need to train knife skills as an idiot with a knife is sure damned gauranteed to do less damage than a...
- by Ray seveN - at 2012.07.17 20:42:00
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15. Gentlemen, we have a real problem here. - in General Discussions [original thread]
It you're using a mass driver or forge gun you can detonate the RE with splash damage right after it leaves the person's hands causing a suicide for them and assist points for you
- by Ray seveN - at 2012.07.10 20:45:00
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16. Should logi dropsuits be buffed? - in General Discussions [original thread]
Logi suits should have a 5% module effectiveness bonus per level.
- by Ray seveN - at 2012.07.07 04:25:00
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